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"In space, tech support

        can't hear you scream"

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GAME CONCEPT

Manage your vital needs in this space survival game set in

a lost escape pod.

All the ship systems are simulated down to individual components

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Everything can be dismantled, damaged or destroyed and no situation is ever the same.



How long will you survive?

 

Thomas Barrandon

FTMLT

Composer

Simon Lapillonne

Jakju

Sound Designer

Clément Ciuro

Clem

Motion Designer

Here in the Team Can, we've always been fascinated by space disasters, from movies to reality.
Air leaking, alarms ringing, shallow breathing and cascading failures, the perfect recipe for some

fun out there in the cosmos,

don't you think?

William Burke

Manny_Lectro

Developper

the
team
can

Clément Marchand

Data

Strategic Manager

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#game // #survival space // #simulator // #crafting // #dismantling // #repairing // #air // €oxygen // #gravity // #systems components // #indie // #independant // #unity